Dragon Animations
Shadow's End » Devlog
The game got a few new enemy types. From little demon's over grizzly beetles to a great dragon. For better control I also reworked the User Interface and the environment.
The dragon has two states: Fighting on the ground where he mainly uses his long teeth to attack by biting and flying, where he can only be reached by ranged attacks and has a higher evasion rate. Also he shoots aoe fireballs defeating multiple opponnents at once.
Shadow's End
RPG-RTS unity project. Save the realm from the demon king.
Status | In development |
Author | not me Games |
Genre | Adventure, Role Playing |
Tags | Fantasy, Open World, Real time strategy, troop-management |
More posts
- Skillsystem finished4 days ago
- Gameplay15 days ago
- Inventory and Skillsystem21 days ago
- MagicEffects35 days ago
- First Development Video - explaining the controls38 days ago
- Welcome to the Development Journey of Shadow's End!40 days ago
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