Dragon Animations


The game got a few new enemy types. From little demon's over grizzly beetles to a great dragon. For better control I also reworked the User Interface and the environment.

The dragon has two states: Fighting on the ground where he mainly uses his long teeth to attack by biting and flying, where he can only be reached by ranged attacks and has a higher evasion rate. Also he shoots aoe fireballs defeating multiple opponnents at once.

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